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Insights

A snapshot of our industry insights, expert perspectives and the latest discoveries from the world of immersive technology.

The EU Cyber Resilience Act is starting to take effect. What does it mean for your digital product?

Aug 27, 2026

The EU Cyber Resilience Act is starting to take effect. What does it mean for your digital product?

The EU Cyber Resilience Act is starting to take effect, bringing new cybersecurity and reporting requirements for digital products made available in the EU. Here’s what businesses developing or commissioning apps and software need to know.

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Walk the building before it exists

Jul 13, 2026

Walk the building before it exists

A browser-based tour of a site that doesn't exist yet, built from your existing models and drawings, lets stakeholders explore it, plan for safety and commit before construction starts.

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Introducing RVeal: AR your audience opens from a link

Jul 1, 2026

Introducing RVeal: AR your audience opens from a link

The app download is where most AR campaigns lose their audience. RVeal removes it: web-based AR your audience opens straight from a link, with nothing to install.

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How AR Apps Help You Measure Products Quickly and Accurately

Apr 14, 2026

How AR Apps Help You Measure Products Quickly and Accurately

Whether you’re exploring ancient ruins, learning about local wildlife, or simply seeking an elevated outdoor adventure, AR trail-based apps are quickly becoming the next frontier in both outdoor recreation and technology.

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How AR is cutting costs and protecting revenue through smarter machinery maintenance

Mar 24, 2026

How AR is cutting costs and protecting revenue through smarter machinery maintenance

Augmented reality is helping businesses reduce machinery downtime, lower maintenance costs and improve operator support. By delivering guided troubleshooting, training and maintenance instructions at the point of need, AR can reduce engineer call-outs, improve consistency and help protect revenue.

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Engineering Efficiency: The OpenXR Technical Workflow in Unity

Mar 17, 2026

Engineering Efficiency: The OpenXR Technical Workflow in Unity

OpenXR is reshaping how XR experiences are built in Unity, replacing hardware-specific workflows with a unified, efficient development model. From action-based input and shared rigs to advanced extensions and faster testing, Harmony Studios uses OpenXR to reduce complexity, cut technical debt and deliver robust cross-platform solutions for enterprise clients.

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How Much Does an LBVR Experience Cost to Build?

Mar 11, 2026

How Much Does an LBVR Experience Cost to Build?

How much does an LBVR experience cost to build? The answer depends on far more than headset choice. This article explores the main cost drivers behind location-based VR, including content scope, space, hardware, multiplayer systems, testing, deployment and ongoing operational considerations.

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LBVR ROI explained: throughput, pricing, and realistic revenue modelling

Mar 6, 2026

LBVR ROI explained: throughput, pricing, and realistic revenue modelling

If you’re selling LBVR as a standalone ticket, the numbers that matter are simple: how long your slot really is, how many guests you can run per session, what you charge, and how often you can keep slots filled. This guide breaks down the maths with a practical example and a quick calculator you can use to test your own assumptions.

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How Does LBVR Work?

Feb 25, 2026

How Does LBVR Work?

Location-based VR (LBVR) unlocks immersive, multi-user experiences that go far beyond traditional virtual reality. In this guide, Harmony Studios explains the core systems — including shared tracking maps, untethered headsets, network synchronisation and scalable arena design — that make high-capacity LBVR attractions possible, engaging and commercially viable.

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Harmony Studios

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