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Need your audience to stay for the whole show?

People have more to watch, play and visit than they have time for. We help attractions, broadcasters and event teams give them something to do, so they stay longer and come back.

The idea Let the audience step into the show they are watching

Nissan’s PART e-VAN parked under looping rings of blue light, with a screen on its side, a drinks fridge in its open door and a light-up dance floor beside it.
Nissan’s PART e-VAN: we turned the screens on its sides into an augmented reality photo booth.

Your audience

Attention is the hard part.

Your audience can watch, play or scroll to something else at any moment. Whether they stay depends on what you give them to do.

We have made those moments with attractions, broadcasters, launch events and apps. Where people meet the story changes what they will give it: a visitor gives you two minutes standing up, a family on the sofa gives you a segment, and someone with your app gives you a few minutes a day, if you earn them.

One story, three screens

Pick a screen. Watch the story change.

The idea at the top of this page, followed to one story. The characters are made once; the audience meets them differently on each screen.

Example Bolt, a small robot who has climbed out of a children’s show and needs help getting home.

At the venue

A screen that waves back

Bolt appears on a big screen beside whoever steps up to it.

What they do
See themselves next to Bolt and help him by waving and jumping.
How long they stay
A minute or two, between the queue and the next thing.
What they take away
A photo of themselves with Bolt, sent to their phone.

On the sofa

A guest on the show

Bolt joins the presenter in the studio, played live by a performer in motion capture.

What they do
Watch together and call out answers as Bolt reacts.
How long they stay
One segment of a few minutes.
What they take away
A moment the family talks about afterwards.

In your hand

A friend who needs you back

Bolt lives in an app, and every puzzle solved earns a part for his ship.

What they do
Play short puzzles and rebuild Bolt’s ship one piece at a time.
How long they stay
A few minutes at a time, over weeks.
What they take away
A reason to open the app again tomorrow.

On television

Augmented reality, live on CBBC

CBBC’s Technobabble wanted to know what augmented reality is, how it works and where it is going. We answered by showing it, live.

A depth camera placed the presenter inside an augmented scene, streamed as it happened. She turned into a penguin and anything else we could think of on the day, and her avatar could move the scenery.

For a production team, that is a guest, a costume or a set that does not exist, performed live by a real person. Read the Technobabble story.

Technobabble’s presenter smiling and pointing at a 3D model of herself on a monitor, with the episode title “Series 2: 6. Augmented Reality” below.
CBBC’s Technobabble: the presenter beside a 3D model of herself.

At the venue

Something to do between arriving and leaving

At an attraction, a stand or a launch, people give you a few minutes on their feet. Three times we filled them with our clients.

Three venue projects: what people did and what they took away
Project What people did What they took away
In the Footsteps of Kings Scanned a poster board at a castle or abbey and met Jess the Jester, who set them a task such as firing a cannon. A gold medal and a stamp on their map.
Nissan PART e-VAN Posed at the van’s launch party in front of its screens and drew sparkles in the air with their hands. A photo of themselves at the party.
A pharmaceutical company’s stand Medical professionals put their own faces on performers in a 3D trapeze act. A photo beside their character in augmented reality.
In the Footsteps of Kings: one of the site games, a treasure hunt at Burntisland, played on a tablet.

An attraction for a whole county

Castles turned into a game for families

Fife’s tourism board wanted families to visit more of its historic sites. Together with AliveLab, we made a free app that turns seven of them into one journey through time.

It won the 2019 Innovation Award at the UK Family Attraction Expo.

Read the story of In the Footsteps of Kings

In the hand

An app people open again tomorrow

An entertainment app is judged in its second week, not on its first day. What brings people back is something new to find.

With Craftis we built the app behind its children’s activity packs. Each code on a pack opens something new, from a minigame to colouring that comes to life, and the app is localised so more children can use it.

In CrossCountry’s JourneyMaker, puzzles earn points, points unlock parts for a train the child designs, and a new engine opens more journeys.

Two Craftis characters, an explorer with a backpack and a small brown animal in a hat, standing among large leaves on a child’s activity sheet, with yellow dots floating round them.
Craftis: characters from an activity pack, standing on the table in augmented reality.

Entertainment does not have to be a game.

A character who guides people, a photo to take home or points to earn can sit beside the job your app or exhibit already does.

Explore Gamification

How we work

From first idea to opening night

Still unsure of the idea? Start with a prototype you can put in front of an audience.

  1. Find the moment

    We agree with you what the audience should do, for how long, and what they leave with.

  2. Try it early

    We build the key interaction first and test it with real people together.

  3. Build it for the screen

    Characters and worlds are made once, then fitted to each venue, studio or phone.

  4. Keep it fresh

    We support the opening or the recording, then add new things to find with you.

What we use

The mediums that fit

Most entertainment work mixes several of these. We choose them with you once we know where your audience will meet the story.

Questions

Good to know

  • What kinds of entertainment work have you done?

    Augmented reality on CBBC’s Technobabble, a game across Fife’s historic sites that won an innovation award, an augmented reality photo booth on Nissan’s PART e-VAN and apps that keep children entertained on train journeys and with activity packs.

  • Can one idea work at a venue, on television and on a phone?

    Yes. The characters and world can be built once and shown in each place. Each screen asks something different of the audience, so we plan each one with you.

  • How do you keep people coming back to an app?

    Give them something new to find. Points, parts to unlock, new activities and puzzles give a reason to open it again, and localising it lets more people pick it up.

  • Can you work with our production team or agency?

    Yes. We have worked alongside broadcasters, agencies and other studios, and fit in with the people already on the project.

Your idea

Talk it through with us

Tell us what you are trying to explain, launch or change in your sector. We will work out with you which medium suits it.

Your turn

What’s your idea?

Tell us the idea you are trying to explain, launch or change, and together we will find the right way to tell it.