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Does the place matter as much as the product?

Sometimes people need to be there to understand it: at the launch, on the site or in the room where the job is done. 360 video films every direction at once, so your audience can look wherever they like, on a phone, in a browser or in a headset.

The idea Let customers see our new product before it exists

Try it yourself

Stand where the camera stands.

Scroll the picture sideways to look round the room.

  1. The stage

    The new product on its turntable. A flat film would cut to it; here the viewer turns to it.

  2. The audience

    Everyone in the room is in the picture, so remote viewers see the reaction too.

  3. The stream desk

    Where the live picture goes out to YouTube or Vimeo. Everything round the camera is in shot, crew included.

  4. The river

    The view your guests came for. When the place is part of the story, it stays in shot.

What it is

There is no frame. The viewer chooses where to look.

A 360 camera records every direction at once. Instead of watching someone else’s framing of a place, the viewer looks round it: by turning their head in a headset, moving their phone or dragging with a mouse.

People stop watching and start exploring, so they stay with it longer and remember where they were.

It suits anything where being there is the point: a property to walk round, a destination to try before booking, a lesson somewhere a class cannot go, a concert or a conference.

  • Property
  • Tourism
  • Education
  • Entertainment
  • Training
  • Corporate communications
  • Live events

Our 360 reel

On the river, on stage and in the air

Places we have taken a 360 camera, edited as “little planets”: the whole sphere folded into one round world.

A Thames cruise by the London Eye, a crowd at a show, biplanes in flight and a river through woodland.

When it fits

Being there is the point.

  • They cannot get there

    A venue, a site or a destination that is far away or closed. In a 360 tour people look round, move between spots and open points that tell them more.

  • They need to feel it

    With Unseen we made four 360 films about modern slavery, each following one person, with animation showing what they think.

  • They cannot be in the room

    A conference, a concert or a launch, streamed live in 360, so people watching remotely choose where to look.

Training on location

A job you cannot practise on site

New staff at the NCC could not site a caravan without a qualification, or gain the experience without siting one. Together we filmed a real siting from start to finish in 8K.

It became a headset course in eight short sections over two days, with voiceover, step-by-step graphics and close-ups. Our synchronised playback lets the trainer play, pause and move every headset on together.

NCC: a real caravan siting, filmed in 360. Drag the film to look round.

How we work

From the first walk round to the first viewing

  1. Plan where the viewer looks

    With no frame to cut to, we plan the story with you around the viewer: where the camera stands and what draws the eye.

  2. Film the whole scene

    We film with you on location in high resolution, recorded for later or streamed live as it happens.

  3. Finish it and share it

    We finish the film, review it with you on the screens it is made for, then publish it.

After the shoot

From the camera to the screen

Much of a 360 film is made after the camera stops, in four stages we go through with you.

  1. Stitching

    A 360 camera films through several lenses. Stitching joins their pictures into one sphere with no visible seam.

  2. Colour grading

    Each lens sees the light a little differently. Grading matches them, then sets the look of the whole film.

  3. Sound

    Voiceover, music and the sound of the place itself, designed and mixed with the picture.

  4. Effects and animation

    Labels, step-by-step graphics and animation placed inside the scene, even things a camera could never film.

Where it plays

We publish it with you and check it plays well on every screen.

Where How people look round Good for
Headsets Turning their head Training, and stories told from inside the scene
Phones and apps Moving the phone or dragging a finger Tours and films in your own app
The web Dragging with the mouse Tours on your own website
Live on YouTube and Vimeo Any of the above, while it happens Conferences, concerts and launches

Questions

Good to know

  • Do viewers need a headset?

    No. 360 video plays in a browser and on phones, where people look round by dragging or moving the phone. A headset gives the most immersive view.

  • Can you stream an event live in 360?

    Yes. We stream conferences, concerts and launches live in 360 to YouTube and Vimeo, and remote viewers choose where to look as it happens.

  • Can a trainer take a whole group through it at once?

    Yes. Our synchronised playback lets a trainer play, pause and move every headset in the room on to the next section together.

  • How is 360 video different from Apple Immersive Video?

    360 video wraps one flat picture all the way round the viewer, which works on phones, browsers and most headsets. Apple Immersive Video covers 180 degrees in 3D, with a separate view for each eye, so the scene has depth.

Your idea

Talk it through with us

Tell us what you are trying to explain, launch or change. We will work out with you whether this is the right medium for it.

Your turn

What’s your idea?

Tell us the idea you are trying to explain, launch or change, and together we will find the right way to tell it.

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