AI experiences you can step into
Most AI still arrives as a box in the corner of a screen, a chatbot waiting for a question. We build AI that people meet inside an experience instead: photoreal presenters who speak any language, characters you can talk to in a headset, training that changes for each learner, and production pipelines that localise immersive video at far lower cost than a reshoot.
Harmony Studios has made immersive experiences since 1995, and immersive AI grows out of that work.
An immersive studio that has added AI
Our clients over that time include BP, Unilever, Costa, Sky, JLR, the RAF, HSBC, Nissan, the BBC and British Airways. AI is another material we can build those worlds with, and we would rather use it inside an experience than bolt it onto a web page.
Each service below is built for your brand and stays yours. All of them run inside real AR, VR and WebXR experiences.
Our immersive AI services
AI Video Avatars & Digital Humans
Presenters you own, who speak any script in any language
Explore serviceConversational AI Characters
Characters you can talk to inside AR and VR
Explore serviceAI-Driven Training Simulations
VR and AR training that changes with the learner
Explore serviceAI-Accelerated Synthetic Media
Localise and personalise immersive video from one shoot
Explore serviceLet's build your immersive AI experience
Tell us what you want people to learn or do, and we will work out the immersive AI to get them there.
Talk to our teamHow immersive AI applies across your sector
What we build with these depends on your sector:
- Travel & Tourism: virtual guides and heritage characters.
- Training & Education: adaptive, measurable immersive learning.
- Healthcare: patient education and virtual-patient practice.
- Industrial: safety drills and maintenance training.
- Retail: brand ambassadors and product storytelling.
- Entertainment: characters visitors can talk to in immersive attractions.
- Consumer: personalised, multilingual brand experiences.
Immersive AI builds on our core immersive services: Augmented Reality, Virtual Reality and WebXR.
In this area
Related work
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